Adding Game Feel / Juice to Level Loading
Hello everyone!
Currently, when loading a level, a fading animation occurs. Its simple, but doesn't appear like a lot is going on. I think with some tweening and scaling animations when the level loads, it appears more lively for the player. The level elements start at a scale of zero, then scale up to their original size.
With this effect, it feels like the elements are popping out of thin air or being placed on the grid magically. I believe it looks better.
Below is an example of the effect when there is an animation vs no animation.
I'm going to be using tweening animations like this throughout the game, including with the user interface. I believe it will help bring more life to clicking and hovering over buttons.
Files
The Lost Orcs
Help the orcs navigate through various obstacles and levels. Get them to safety!
Status | In development |
Author | Jon Bednez |
Genre | Puzzle, Strategy |
Tags | 3D, Indie, madewithunity, Singleplayer |
More posts
- Ladders with a Duel Purpose2 days ago
- Adding a Rhino mini-bossFeb 22, 2024
- Creating Sound EffectsJun 13, 2023
- First NewsletterApr 13, 2023
- New ObstacleMar 27, 2023
- The orcs are building bridges!Feb 17, 2023
- Grid Action TilesFeb 09, 2023
- Empty Grid TilesJan 21, 2023
- Players create the path!Jan 12, 2023
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