Creating Sound Effects


In this devlog, I’m creating sound effects for the game. To make these sounds, I’m using the trumpet, wooden blocks, cardboard boxes, drum sticks, my voice and more. And using Audacity to edit the sounds.

For example, I’m using my voice to make a bubble pop sound that occurs when the level loads each item. A coat hanger is used to make the whooshing sound, which is used for window popups that appear and disappear.

I hit together two metal tools for when the orcs collect gold coins and stomp on a cardboard box for the crate smashing ability. 

With these sounds, Audacity can take one sound and make a large amount of variations, which in turn creates a brand new sound. I’ve been using this technique to figure out what works and what doesn’t work in the game. 

At the end of the video, I show a montage of the sound effects I’m using and how I’m using them in the game.

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